Properties
Optional abilityType
abilityType: number
Optional allyTargetingRuleId
allyTargetingRuleId: string
Optional alwaysDisplayInBattleUi
alwaysDisplayInBattleUi: boolean
Optional applyTypeTooltipKey
applyTypeTooltipKey: string
Optional buttonLocation
buttonLocation: number
Optional confirmationMessage
confirmationMessage: object
Type declaration
-
descKey: string
-
titleKey: string
Optional cooldown
cooldown: number
Optional cooldownType
cooldownType: number
Optional descKey
descKey: string
Optional descriptiveTagList
descriptiveTagList: object[]
Optional detailLocation
detailLocation: number
Optional effectReferenceList
Optional hideCooldownDescription
hideCooldownDescription: boolean
Optional highlightWhenReadyInBattleUi
highlightWhenReadyInBattleUi: boolean
Optional icon
icon: string
Optional interactsWithTagList
interactsWithTagList: object[]
Optional nameKey
nameKey: string
Optional prefabName
prefabName: string
Optional preferredAllyTargetingRuleId
preferredAllyTargetingRuleId: string
Optional shortDescKey
shortDescKey: string
Optional stackingLineOverride
stackingLineOverride: string
Optional subIcon
subIcon: string
Optional triggerConditionList
triggerConditionList: object[]
Optional useAsReinforcementDesc
useAsReinforcementDesc: boolean